10 reasons to play Enjin Coin-powered games.
The way publishers monetize their games today is slowly but surely falling under its own weight. From $60 games that are riddled with bugs and premium DLC with no real content to $20 season passes that feel like taxes and microtransactions which add no enjoyment to your experience.
For the player every purchase is a risk; a gamble on whether those 60 bucks will bring me 2, 20, or 200 hours of enjoyment. And the last thing I expect is to get my money back at the end of it.
Well, that expectation is flipped on its head with Enjin Coin’s ecosystem of blockchain games.
As well as bringing full transparency to games and in-game items, blockchain also empowers players and developers alike with tools that have never been possible before.
Enjin Coin is a platform that allows developers to take items from their games such as swords or armor and upload them to the blockchain (learn more about blockchain here).
Let’s take a look at what that actually means!
Point 1-8 is about empowering players.
Point 9-10 is about empowering devs.
1 — Your in-game items are yours to keep.
You heard that right. Items that you own inside the game will be yours to keep, forever.
Swords, shields, helmets, pets, spaceships, titles, land, you name it!
Due to the fact that these items now live on the blockchain, and because the blockchain is decenralized, players can send their in-game items to their mobile Enjin wallet without getting permission from centralized entities such as the publisher who developed the game.
Simply install the Enjin Crypto wallet, link it to the game, and send your items back and forth as you please. Not even Enjin can delete or take items from your wallet back.
This video shows a real-life example:
2 — Use the same item in multiple games.
This concept is called “the Multiverse” and is where we got our name from. We have a whole page dedicated to this topic, but here are the basics:
Any game in Enjin’s ecosystem can implement any item into their game, give it different stats, a fresh coat of paint, and voila! One such item is the Epochrome Sword which will look, feel, and play differently in 7 games and counting, including Alterverse, Cats in Mechs, Cryptofights, Age of Rust, Bitcoin Hodler, Forest Knight, and 9 Lives Arena.
This means that as long as you have 1 copy of the sword in your Enjin wallet you’ll be able to use it in all of these games.
3 — The game economy comes to life.
Every item that can be extracted from the game can now be sold, bought, and traded between players.
Just like bitcoin (BTC) and ether (ETH), Enjin has its own cryptocurrency (ENJ) to allow easy trading between players. Right now most of these trades happen between trusted users in Telegram groups such as this one, but soon Enjin will release their own secure and trustless trading platform. Trustless meaning that you don’t have to trust the person sitting in the other end of the line.
4 — Crafting becomes a real-life job.
Depending on how developers design their games, crafting systems can be entirely controlled and monetized by players. To give an example let’s take a look at 9 Lives Arena.
In 9LA, early supporters can buy blueprints which give you the ability to craft new weapons and armour. These blueprints require crafting materials which take some time to collect, but most importantly they are extremely exclusive. For instance the Heiner Sword blueprint is limited to 299 owners, i.e. only 300 players will ever be able to create that sword in the future. Another example is the Dread Lord Mask which is even rarer, sitting at just 50 copies.
So as you can imagine, sitting on one of these blueprints will be very profitable once the game releases on Steam when thousands of people all want to buy a sword or a mask that only you and 49 other players can craft.
9 Lives Arena were the first to implement this system, but more and more games are catching on.
5 — Buy everyday items with Enjin Coin (ENJ).
Extract your items from the game, sell them, and then buy gift cards to Amazon, Nike, Uber, and more with the cryptocurrency you just earned.
Enjin made a neat video showing exactly how it’s done:
6 — Insurance: Can’t sell it? Melt it!
Every item can be infused with ENJ, the native cryptocurrency of the Multiverse.
The owner of an item can reverse this process by melting (destroying) the item and depositing the “melt value” directly into their Enjin crypto wallet.
Take this Nefarious Lord Mask for example. If for some reason the game doesn’t succeed and thus the market value of this item falls drastically, I’ll know that I can always get 124 ENJ back by melting the mask. And the USD-to-ENJ conversion rate will most likely not be affected by the downfall of a single game.
Not all items are backed by a lot of ENJ, though. It’s all up to the individual developers to decide the melt value of an item.
7 — Provably scarce items.
As mentioned in point 4 certain items will have a maximum supply, i.e. no more than that number of items can ever exist in the game. This is what we call a provably scarce item — a concept that’s only possible because of blockchain.
Anyone with Internet access can see all the data about an item simply by going to the blockchain explorer, enjinx.io.
So, unlike traditional games where you might have a legenary sword which can be found and equipped by an endless number of players, some blockchain items will be limited to the point where you can’t get it simply by playing anymore. You’d have to buy it from another player.
8 — Trace every item on the open ledger.
With the current state of the Enjin wallet, linking a name to an account isn’t really possible. But you can track any item simply by following it on enjinx.io. As you can see in this example, this specific sword belongs to “0xcE1708823Ba25d937A88BcA2ccc645aDe2E90297” at the time of writing.
This address will change if the owner trades the sword, however.
Clicking on transfers will show the entire list of previous owners, the first being Enjin themselves because this sword was created by them.
In the future we will also be able to see player names attached to (or instead of) these long strings of letters and numbers, but for now we’re stuck with the task of having to guess who’s who.
find an awesome game to play!
Watch trailers of upcoming games.
9 — Get paid no matter where players trade.
Developers can easily attach transaction fees to an item that are automatically paid in ENJ when that item leaves a wallet. This is possible due to the invention of blockchain smart contracts which are just like regular contracts, but automatic.
I could send an item to my friend or a buyer that I find on Facebook or Telegram and you’d still get paid without them even playing your game or using an approved trading platform!
10 — Sell items individually to raise funds.
Looking to crowdfund your game? Enjin’s tools are perfect for that as well. Dozens of developers are selling items such as weapons, armour, and spaceships for their upcoming games — many months before the game is even out.
A prime example of this is the Heart of Gold sword and its two brothers from 9LA. These three swords have a maximum supply of just 9 each and sold for $2,999 a piece!
According to the CEO about 16 out of all 27 swords were sold after just 12 hours.
And the cool part is that you can send the items directly to your supporters, meaning that your items will circulate in various trading groups and on exchanges long before your game is even out!
It’s practically free marketing.
Check our list of games that are already in presale.
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